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구글링해서 유투브 동영상에서 설명하는 코드를 보고 타이핑하여 기능이 제대로 동작되는지 확인하고 적어둔다.

가장 간단하게 서버에 있는 음악파일을 받아서 스트리밍으로 재생하는 것만 되는 코드라고 보면 된다.


테스트 환경

- Android Studio 3.3


앱 build.gradle

 apply plugin: 'com.android.application'

android {
    compileSdkVersion 26



    defaultConfig {
        applicationId "com.tistory.link2me.audiostreamingplayer"
        minSdkVersion 16
        targetSdkVersion 26
        versionCode 1
        versionName "1.0"

        testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"

    }

    buildTypes {
        release {
            minifyEnabled false
            proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
        }
    }

}

dependencies {
    implementation fileTree(dir: 'libs', include: ['*.jar'])

    implementation 'com.android.support:appcompat-v7:26.1.0'
    implementation 'com.android.support.constraint:constraint-layout:1.0.2'
    testImplementation 'junit:junit:4.12'
    androidTestImplementation 'com.android.support.test:runner:1.0.1'
    androidTestImplementation 'com.android.support.test.espresso:espresso-core:3.0.1'
}


AndroidManifest.xml 파일에는

<uses-permission android:name="android.permission.INTERNET" />
만 추가했다.


MainActivity.java

import android.app.ProgressDialog;
import android.media.AudioManager;
import android.media.MediaPlayer;
import android.os.AsyncTask;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.util.Log;
import android.view.View;
import android.widget.Button;

import java.io.IOException;

public class MainActivity extends AppCompatActivity {
    private Button btn;
    private boolean playPause;
    private MediaPlayer mediaPlayer;
    private ProgressDialog progressDialog;
    private boolean initalStage = true;
    String url = Value.IPADDRESS + "/kim_01.wav"; // 서버 음악파일 경로

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

        mediaPlayer = new MediaPlayer();
        mediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
        progressDialog = new ProgressDialog(this);
        btn = (Button) findViewById(R.id.audioStreamBtn);
        btn.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View view) {
                if(!playPause){
                    btn.setText("Pause Streaming");
                    if(initalStage){
                        new Player().execute(url);
                    } else {
                        if(!mediaPlayer.isPlaying()){
                            mediaPlayer.start();
                        }
                    }
                    playPause = true;
                } else {
                    btn.setText("Launch Streaming");
                    if(mediaPlayer.isPlaying()){
                        mediaPlayer.pause();
                    }
                    playPause = false;
                }
            }
        });

    }

    @Override
    protected void onPause() {
        super.onPause();
        if(mediaPlayer != null){
            mediaPlayer.reset();
            mediaPlayer.release();
            mediaPlayer = null;
        }
    }

    class Player extends AsyncTask<String, Void, Boolean>{

        @Override
        protected void onPreExecute() {
            super.onPreExecute();
            progressDialog.setMessage("Buffering...");
            progressDialog.show();
        }

        @Override
        protected Boolean doInBackground(String... strings) {
            Boolean prepared = false;

            try {
                mediaPlayer.setDataSource(strings[0]);
                mediaPlayer.setOnCompletionListener(new MediaPlayer.OnCompletionListener() {
                    @Override
                    public void onCompletion(MediaPlayer mediaPlayer) {
                        initalStage = true;
                        playPause = false;
                        btn.setText("Launch Streaming");
                        mediaPlayer.stop();
                        mediaPlayer.reset();
                    }
                });

                mediaPlayer.prepare();
                prepared = true;
            } catch (IOException e) {
                Log.e("MyAudioStreamingApp",e.getMessage());
                prepared = false;
                e.printStackTrace();
            }
            return prepared;
        }

        @Override
        protected void onPostExecute(Boolean aBoolean) {
            super.onPostExecute(aBoolean);
            if(progressDialog.isShowing()){
                progressDialog.cancel();
            }

            mediaPlayer.start();
            initalStage = false;
        }
    }
}


이 기본적인 걸 가지고 코드에 살이 붙이는 작업을 진행할 예정이다.

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Link2Me

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